Script Properties
These are properties used to determine the current script information.

- SCRIPT_COMPILED - Boolean (true if the script is a compiled executable, false otherwise).
- SCRIPT_CURRENT_LINE - Integer (the line that is currently being executed, relative to the current script file).
- script_current_file - String (the full path and filename of the script that is currently being executed). If the property is retrieved from within a compiled game, the path is that of the source file on the original development machine.
- SCRIPT_CURRENT_FUNCTION - String (the full declaration of the function that is currently being executed).
- SCRIPT_EXECUTABLE - String (the full path of the script executable file. If the script is not compiled, this is the location of bgt.exe).
- COMMAND_LINE - String (the command line parameters given to a compiled BGT game executable. This is always empty for non-compiled scripts).
- BGT_VERSION - Double (the version of BGT that is being used to run the script.
- BGT_REVISION - Integer (the revision relative to the current version of BGT that is being used to run the script.