settings object
This method will write a numeric value to the registry.
bool write_number(string value_name, double content)
Parameters:
value_name
The name of the value to write.
content
The data to write to the specified value.
Return value:
True on success, false on failure.
Remarks:
Please note: You may not store more than 50 values in the registry for a given product.
Example:

    // Write a user's score to the registry.

    void main()
    {
    settings game_data;
    bool success=game_data.setup("Testtime Interactive", "Bonebreaker", false);
    if(!success)
    {
    alert("Error", "Could not access the registry.");
    exit();
    }
    success=game_data.write_number("userscore", 17408);
    if(!success)
    {
    alert("Error", "Could not write userscore.");
    exit();
    }
    }